Hackaton 2019

During SILMO Paris 2019, a hackathon was organized between students of an interactive/product design diploma (Léonard de Vinci high school, Villefontaine) and optical professionals. They worked together for 48 hours on the future of the optical industry. Three key principles emerged: ecology, social and technology. The content of the entire Futurology space is the result of this Hackathon.

Summary

 

Detail of the projects

Optis

  • Piotr Gawron (Menrad)
  • Juliette Lenormand (student)
  • Flora Roesener (student)
  • Dr. Alvaro Martins (orthoptist)

Context

The islands of Ponant in Brittany are threatened by global warming and human activities (oil spills, rising sea levels …). They also suffer from an aging population. The beaches are dirty, the islands are becoming abandoned.
Yet they could be attractive, with their beautiful landscapes and the strong community spirit of Brittany. In addition, the sea has a lot to offer: energy, food, fish leather…
So how can we cope with this loss of population while preserving the ecosystem?

Company

The Optis company was born from a project to collect marine waste (garbage, toxic algae…) in order to recycle it into 3D printing wire that will be used to print glasses. Thanks to funding from the European Union, Optis can manage the glasses from raw materials to sales, notably by launching an augmented reality application to choose your frame from home.

 

Mondoptica

  • Salomé Tréguier (student)
  • Léa Mosesso (student)
  • Édouard Keller (Head of International sales, Carlin)
  • Alireza Parandian (Director of Business Development, Materialise)
  • Piet Renson (Eyewear Manager, Materialise)

Context

In the Western world, subscriptions to services are becoming more widespread. This phenomenon does not escape the fashion world and favors “fast fashion”. On the other hand, more and more people want to get involved in an environmental or social cause.
At the same time in India, the democratization of eyewear is difficult. The government is launching an education program to encourage the correction of vision problems.

Company

The large eyewear company Mondoptica launches a new service that replaces the sale of eyeglasses. It offers a year-long subscription that allows for more frequent frame changes, while including a social dimension: after the subscriber’s use, the glasses get a second life in India where they are used by the poorest people.

 

LetSens

  • Christophe Kozma (Von Arkel)
  • Alice François (Product Manager Activ’screen, IVS)
  • Chloé David (student)
  • Alexis Fovet (student)
  • Patrick Azria (developer, Unimi)

Context

The society is hyper-connected and new technologies are out of control. This leads to an increase in ophthalmic migraines.
The State evokes a possible health crisis due to this new pathology: TRNMD (Technology Related Neuro-destructive Macular Degeneration). It commissioned the LetSens start-up to identify the causes.

Company

The LetSens start-up is specialized in the collection and analysis of deep-biometric, non-invasive data for the benefit of all.
It is developing a medical assistant to collect data from the French people, which will help define the causes of TRNMD.

 

Therappy

  • Colline Carrière (student)
  • Célia Gremillet (student)
  • Hélène Boudet (optician)
  • Jean Sahler (R&D engineer, Essilor)
  • Stéphane Lavoine-Talmard (professional coach and eyewear optician)

Context

With the increase in the number of myopic people, the Chinese government is limiting the screens. It is also launching a race for the happiness of its population which is generating a “world war for happiness”. It broadcasts positive images, hatred is banned from social networks. This is where personal assistants appear, which help to diminish violent visions.

Company

Chinese video game multinational, Therappy
wants to find a way to divert the limitation of screens and violent images in order not to lose its Chinese market.
So he joins forces with the Health department and launches a combined reality helmet to play but also to train the eyes and correct myopia. The games give to see a happier world, less polluted than the real one, therefore contributes to happiness.

 

Bridge

  • Jonathan Werner (optician)
  • Thomas Perivolas (student)
  • Maurine Minchella (student)
  • Céline Duban- Nègre (marketing teacher)
  • Jack Sutcliffe (product designer)

Context

Fossil fuels are used up.
In the optical industry, this translates into higher prices for suppliers. Opticians must therefore change their eyewear supplying methods if they want to maintain their business.

Company

Bridge is a start-up that wants to facilitate exchanges between old and new players, to adapt to new consumer expectations.
They valorize local resources and new economical technologies: 3D printing, recycling of plastic present in the sea, algae transformation…